——The Design System & Components Playbook for B2B SaaS (Metrics, Templates, Pitfalls)

What this playbook is for
Strategy collapses without an execution rhythm. This playbook provides the sequence, roles, deliverables, and metrics that help B2B teams embed Design System & Components into daily work. It assumes multiple products, real regulatory and privacy needs, and the usual tension between speed and safety. The goal is to move with confidence, not to chase novelty.
Phase 0 — Agreements and inventory
Outcomes: a stable token source, a canonical component list, and an agreed API style.
- Tokens: convert raw hex to semantic roles; define elevation, density, and motion tokens; support dark mode from day one.
- Components: confirm primitives (button, input, select, checkbox, radio, textarea, card, modal, tooltip, toast, tabs, pagination). Mark clones as legacy.
- API style: variant props, composition patterns, event naming; copy rules and error patterns.
- Release rhythm: two- to four-week cadence; semver; changelog with removal dates.
- Docs: Storybook live examples; copy-and-paste snippets; a11y notes; performance tips.
If you bring in a design system agency, align them on these agreements before code lands so knowledge flows back to the team.
1. Phase 1 — Foundations shipped
Deliverables: token packages; 12–16 primitives published; Storybook; CI gates.
- Snapshots for tokens; visual diffs for components.
- Axe or Pa11y checks for stories; contrast tests for token pairs.
- Lint rules that ban legacy CSS utilities and unofficial components.
- Starter codemods to migrate common imports.
Success metrics: time-to-merge for UI PRs, pre-merge visual diff failures, a11y pass rate on primitives.

2. Phase 2 — Heavy components productized
Targets: table, form, combobox, date picker, drawer, stepper.
- A11y first: keyboard, roles, announcements; focus return after dialogs; error summaries for forms.
- Performance: per-route budgets; split code for heavy widgets; worker offload for parsing/formatting.
- Variant policy: limited, expressive props; deny lists to prevent prop explosion.
- Docs + examples: show dense vs. comfortable modes; include empty/error/loading states.
- Analytics: emit view, interaction, error, success events with stable IDs and consent meta.
Success metrics: fewer table/export tickets; form completion up; lower interaction latency on critical actions.
3. Phase 3 — Adoption and migration
Work that wins quietly:
- Codemod legacy imports to new namespaces.
- CI rule: block banned imports and one-off CSS overrides.
- Office hours and migration boards to unstick teams.
- Telemetry that shows adoption by repository and component usage per surface.
Success metrics: adoption by repo; rate of clone removal; time-to-merge improvements on teams adopting Design System & Components.
4. Phase 4 — Governance and sustainability
Council: lead engineer, lead designer, docs owner, release captain; rotating product reps.
- Approves API changes and deprecations; owns variant policy and token scope.
- Decides when to split packages by domain vs. rely on theming and density modes.
- Publishes runbooks for release/rollback and emergency deprecations.
Success metrics: deprecations shipped with codemods; cadence stability; incident volume tied to UI defects trending down.
5. Phase 5 — Analytics and feedback loops
Make telemetry the norm:
- Helper library for event names and required properties.
- Dashboards for adoption, defect rate, budgets per route, and business outcomes (onboarding completion, export success, time-to-value).
- Alerting for spikes in visual diffs, a11y failures, or performance regressions.
Success metrics: dashboards consulted in weekly reviews; data-driven decisions replacing anecdotes.

Roles (RACI)
- Platform engineering (R/A): releases, CI gates, codemods, performance budgets.
- Design (R): tokens, content patterns, component APIs and examples.
- QA (R): a11y audits, visual regression gates, exploratory testing for heavy widgets.
- Product (A): adoption targets, flow-level outcomes, deprecation timelines.
- Support/Success (C/I): ticket patterns feeding back into docs and component roadmaps.
- External partner (C): when engaging a design system agency, hold them to production-ready code and knowledge transfer.
Template pack (copy/paste)
- Migration brief: surfaces, owners, deadlines, risk notes, rollback plan.
- Variant matrix: allowed props × states × themes × density; red-flag cases; screenshots.
- Deprecation playbook: announcement email, codemod command, CI warning, removal date, owner.
- Release checklist: stories/docs present; visual/a11y gates green; analytics script validated; changelog entry complete.
Pitfalls and countermeasures
- Component explosion: solve with composition and tighter variants; deny ad-hoc props.
- Glass-box automation: CI fails silently; assign a named owner and a weekly budget for pipeline care.
- Docs drift: block merges without docs; automate Storybook build previews per PR.
- No analytics: ship a helper and test payloads; fail CI when required properties are missing.
- Performance creep: budgets per route enforced in CI; visual diffs for token changes that impact contrast.
A 60-day example that actually works
- Weeks 1–2: tokens, three primitives, Storybook scaffolding, visual/a11y gates.
- Weeks 3–4: modal, tabs, toast; publish v0.x with semver and docs.
- Weeks 5–6: table + form; add worker and code-split; analytics events live.
- Weeks 7–8: codemods and import bans; migrate two surfaces; dashboards online.
- Weeks 9–10: fix edge cases; schedule deprecations; publish v1.0.
- Weeks 11–12: review metrics; raise targets; plan next quarter.
Use this cadence until Design System & Components are the default way to ship UI.